From the workshop
An independent game inspired by Slavic imagination.
Evocatio is an independent, text-based RPG/MMORPG in the spirit of Dungeons & Dragons, set in a dark world inspired by Slavic beliefs, Polish legends and tales of old. Among forests, swamps and forgotten ruins, everyday life is woven with mystery, and a journey beyond the safety of the road can change your character’s fate.
The seasons change the face of the land. Its inhabitants work, trade and struggle to survive while you seek your own place in the world. Set out alone or with friends, uncover hidden places, learn the inhabitants’ stories and prepare to face the consequences of your decisions.
We are creating a game shaped by cooperation, ingenuity and the excitement of a shared adventure. We want every expedition to leave you with memories, and every new attempt to give you a reason to try a different path.
Explore the roadmap →
Inside the game
A world you can step into.
Set out from the village.
The scenery, conversations, party and map in one view.
Actual game screenshots · prepared test session · version 0.4.2.0 · 25 Oct 2026
Your choices matter
A living economy
Goods come from mines and workshops, and merchants take them where they are needed. Prices and resources matter.
One life
Risk is part of every expedition. Preparation, companions and the items you find can decide your hero’s fate.
Together or alone
You control your own character. Travel alone, hire companions or play with friends.
More ways to play
The circle of life
Inhabitants work, eat and keep their stoves burning. The bankrupt go begging; hunger and cold bring illness, and illness kills. The gravedigger comes for the dead, the name goes into the cemetery book, and a successor moves into the empty workshop. The world carries on — with or without you.
At the table and at the lock
Lockpicking against pin stacks, arm wrestling, tiddlywinks, brawling and the innkeeper's dice — each with its own scene, rules and stakes. Try the training →
Many ways to survive
Songs, stances, linked spells, summons and ambushes — and your party takes formation on the battlefield. Enemies have body parts and weak points: aim where it hurts, and know when to pull back.
Discover the world of Evocatio
Strays, the Blight, characters and lands — open the chronicle to explore further.
Open the chronicle

Evocatio · The Summoning
You are not the first.
You will not be the last.
Earlier arrivals called this world Evocatio — the Summoning — because its power had called them here. They were not the last.
Open the chronicleI · Strays
No prophecy.
No promise of salvation.
In fairy tales, a summoned hero receives a sword, power and a prophecy. You wake on wet grass with an empty stomach.
This world calls people from other times because it is falling apart. You are not a chosen one, just a stray: no rights, no gold, no one to mourn you.
A voice tells your story as if your fate were already written — yet every decision is yours.
Who you become is up to you.

II · A wound in the world
The Blight
The world is dying, and the Blight is spreading.
III · Five paths
The call is not a command.
There is no single answer to why you are here.
Return
Find a way home.
Healing
Try to save a dying world.
Dominion
Reach for power.
Destruction
Help this world die.
Wandering
Discover what lies beyond the sea and ice.
IV · Your own character
Three peoples, three brothers.
No one here is from here. Every newcomer wakes on foreign soil and drifts towards the brother closest to them.
Human, elf and dwarf at launch — six races in the plan: halfling, half-orc and rusałka will follow, then more.

Human
The people of Lędomir. The first brother went down to the plains and founded the stronghold the Crown grew from — and became the King Who Does Not Die. Humans are everywhere: every class is open to them. At home in settlements, on plains and fields.

Elf
The people of Cis. The second brother walked into the wildwood and closed it to strangers; elves say their king speaks with the forest. Sharp-eyed and watchful, yet frailer under a blow. The forest remembers their step — heat and wasteland wear them down.

Dwarf
The people of Rudobor. The third brother went into the mountains and beneath them, into the Rudogóry — he digs ever deeper, and the dwarves follow him, as they always have. Tough, heavy, resistant to magic; stone is home, fire is the workshop. Marsh and water do not suit them.
V · Lands and seasons
The same road.
A different world.
Over 1,000 painted panoramas with changing seasons and weather.
Before you set out
How can I join the playtests?
Join our Discord. We post playtest announcements and collect sign-ups there.
How much will the game cost?
The project aims to be almost free. Public access and support terms will be announced before launch.
Do I have to type every command?
You can use commands and interface controls. Voice support depends on your device and browser.
Can I play alone?
Yes. Each player controls one character; choose a solo expedition or a party.
Which languages are being developed?
We are developing Polish and English versions of the game.
Can I play on my phone?
The browser version for phones is in closed testing. A public demo is in preparation.


